![]() ![]() The code conversion is done in real time. Not only does this tool work well with animations but is also very handy for creating vector drawings and raster images. It makes animations so much simpler and easier to handle. The drag and drop feature of this app is really useful. The support for masking in this app is brilliant. There is a display preview of certain select properties such as gradient, fill colour, hidden, and opacity. We all know how painful and annoying that can be. You no longer have to sync all your timelines to the exact same time duration. If you wish to change the duration of an animation, you have to only change it in the main timeline. This enables you to get a big picture and manage your animations better. It shows animations from all the layers, as opposed to a single layer at a time. The unified timeline panel is superbly simple to work with. The properties of the shapes have been named such that just anyone can relate to them without any prior knowledge of coding. The process of drawing shapes, especially arcs, has been simplified so that it does not consume time. The inspector panel of this app is very easy to work with. It will help you with all your design needs. Working with this app is extremely simple, thanks to the user interface developed. Now, they too can supply direct code to programmers and work with them. This idea comes as a boon for those who are good at design but feel that coding is not their cup of tea. These animations are then exported into Objective C or Swift, allowing you to incorporate them into any iOS app or OS X app. This interface also had a drag and drop timeline to give you a big picture. This app allows you to essentially create and draw basic animations and key frame animations using a graphical user interface. Designers no longer have to rack their brains with trying to learn how to write code with the graphical user interface of this app. However, with the use of the new Mac OS X 10.9 or higher and the app QuartzCode, this has been implemented in reality. Release notes were unavailable when this listing was updated.While coding, no one would have imagined that it would be possible to convert animations and vector drawings into objective C code. Animation core support and code blocks UIView based animation.The drawing code is generated using CALayer and its subclass.readable code readable and easy to modify.Generate iOS / OSX Objective C and Swift code in real time.Delay instance, count instances, transformation analysis, color analysis, displacement instance color codes generated.stroke color, start career, limit, line width, phase dash line.Fill Color, gradient, opacity, hidden, shadow, mask, path.position, z position transform (rotation, scaling and translation).The best and fastest way to learn and master the central animation.Use linear timing functions, facilitate, provide or create custom timing functions using the chart provided.Supports over 25 animatable properties combine to create stunning animations!.Use the share to reuse the same color in different layers and timelines color.Create various states of animation in a single project.Use raster images or create vector drawings using the tools provided.Converts drawing and animation target code co fast code in real time.The barrier to creating animation in Xcode is drastically reduced! Key features Using QuartzCode, you can iterate any animation in seconds, at the same time you can see the code side by side. Just change any property you will see changes in real – time animation. QuartzCode is a tool for quick, light and powerful animation that converts vector drawing and animation to Objective C and Swift code.Ĭreate animation for iOS / OSX project is now easier than ever. ![]()
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